Claude Code Game Studios

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GitHub Shell MIT

Description

Turn Claude Code into a full game dev studio with 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.

Key Features

  • 49 specialized AI agents — Design, programming, art, audio, narrative, QA and production roles in full studio hierarchy
  • 73 workflow skills — Slash commands covering every phase from brainstorm to launch
  • Three-tier studio hierarchy — Directors (Opus), Department Leads (Sonnet), Specialists (Sonnet/Haiku)
  • Engine specialist sets — Built-in agent sets for Godot 4, Unity and Unreal Engine 5
  • Automated hooks — 12 hooks for commits, pushes, asset changes, session lifecycle and gap detection
  • 41 document templates — GDD, UX specs, ADRs, sprint plans and more ready to use

Use Cases

💡 Solo game developers using an AI team to collaboratively complete full game development
💡 Exploring game ideas with /brainstorm and generating design documents
💡 Managing agile development with /sprint-plan
💡 Quality assurance with /design-review and /code-review
💡 Managing release workflows with /release-checklist and /changelog

Quick Start

```bash
# Prerequisites: Git and Claude Code
npm install -g @anthropic-ai/claude-code

# Clone and start
git clone https://github.com/Donchitos/Claude-Code-Game-Studios.git my-game
cd my-game
claude

# In Claude Code run:
/start          # Onboarding
/brainstorm     # Brainstorm
/setup-engine godot 4.6  # Setup engine
```

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